Kamis, 08 Maret 2012

[W983.Ebook] Download PDF One of the Living: A Player's Handbook for All Flesh Must Be Eaten, by Various

Download PDF One of the Living: A Player's Handbook for All Flesh Must Be Eaten, by Various

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One of the Living: A Player's Handbook for All Flesh Must Be Eaten, by Various

One of the Living: A Player's Handbook for All Flesh Must Be Eaten, by Various



One of the Living: A Player's Handbook for All Flesh Must Be Eaten, by Various

Download PDF One of the Living: A Player's Handbook for All Flesh Must Be Eaten, by Various

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One of the Living: A Player's Handbook for All Flesh Must Be Eaten, by Various

One of the Living is a supplement for the All Flesh Must Be Eaten RPG. In it, you will find: New skills, qualities and drawbacks for those who survive, including some fresh metaphysics ideas and archetypes. Rules for scrounging and jerry-rigging in a post-apocalyptic world. A slew of new implements of survival. Suggestions for characters on how to use all the great new gear and abilities detailed. Guidelines for Zombie Masters for long-term Deadworld campaigning, including the psychological and technological effects of society's collapse . . . oh, and a bunch of cool new zombie Aspects. Details on a tiny community of survivors holed up in an isolated area. Eight new Deadworlds set many years after The Rise.

  • Sales Rank: #997505 in Books
  • Brand: Brand: Eden Studios
  • Published on: 2004-10-01
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.10" h x .50" w x 7.10" l, .62 pounds
  • Binding: Paperback
  • 128 pages
Features
  • Used Book in Good Condition

Most helpful customer reviews

7 of 7 people found the following review helpful.
A solid title in the AFMBE line
By Amazon Customer
The book lays out a lot of good info, and ideas for survival horror campaigns that extend beyond the basic 1 or 2 night game. As with other books for this game it presents a good number of interesting settings. A must have for gms planning longer running campaigns, or those wanting to play a game set after the fall of civilization. Where other books focus on the zombies this one focuses on the human. Where do they go, what do they need, and how do they respond.

Note this is NOT a player's hand book. It doesn't contain lots player trait, edges... It's mainly geared towards the GM, but there are some handy sections on survival.

2 of 5 people found the following review helpful.
Zombie Survival.
By Crystal
AFMBE is an awesome system. This book gives you more options on character creation, templates, and of course......zombies.

A must for any would-be zombie slayer!

0 of 0 people found the following review helpful.
Running a Post-Apocalypse Zombie Campaign? GET THIS BOOK IF YOU ARE!
By Eric Webb
If you are a GM running a zombie apocalypse campaign set in the years after the undead have conquered the Earth then buy this book. Whether your using AFMBE or some other ruleset this book offers a ton of great information to craft campaigns set in a world ruled by zombies. It even provides useful information for players in such a campaign. The book includes a lot of new and useful equipment,powers and rules. If you want to use the Unisystem to run a Cthulhu game this book is a must as it includes rules for insanity.

See all 9 customer reviews...

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